The Games and Interactive Media track will showcase regional and national game developers, companies, students, and the “indie scene.” Attendees can meet game developers, learn about game design, and participate in gaming activities.

Events:

Game Design Workshop for Parents and Kids

Ian Schreiber – Rochester Institute of Technology

Do you have what it takes to build a video game?

RSVP requested when registering online.

9/13 4:30pm – 6:30pm

 

Finger Lakes Game Industry Showcase

 David Schwartz PhD – Rochester Institute of Technology

Come see what the thriving Upstate and Central New York game industry has to offer.

Two sessions 9/12 10:30am – 5pm

 

Behind the Scenes Tour of the Strong Museum of Play

Explore the renowned Strong Museum of Play, host to many exhibits featuring interactive and informative exhibits on “play”. Sign up early for a chance to see special exhibits.

RSVP requested when registering online.

9/13 3pm – 5pm

Breaking Into the Game Industry

David Schwartz PhD, Rochester Institute of Technology

What does it takes to make it in the gaming industry? A former industry professional shares what is necessary to succeed, and what to expect!

9/13 10:30am – 11:30am

 

Bit by Bit: How Video Games Transformed Our World

Andrew Ervin, Author

A conversation and book signing lead by the author of Bit by Bit.

9/13 11:30am – 12:30pm

Big Bright Monster

Big Bright Monster works in dimensional light and sound to build immersive experiences. Our focus is on building technically or conceptually difficult elements in support of meaningful creative works. “Monster under the Viaduct” employs a unique 3D projection technology that we have developed atop the Unreal Game Engine to allow for dimensional projection onto physical objects that are then affected in real time by viewer interactions.